What will be the death of the Video Game Industry?

Posted: January 17, 2014 in Musings
Tags: , , , , , , , , , ,

What will be the death of this industry that I have come to love throughout the years? The thing that gives me solace after a crappy day or what I look forward to doing on my days off, the thing that for so many of us allows us to do things that might never have been possible in the “real world”. Why would something that brings joy to so many of us out there ever be threatened, why would it ever be systematically dismantled?
I’ll tell you why…
Humans, humans can really suck!
What is the first thing that is talked about when thinking about a new concept for a game?
The story, the characters, the world, the amazing new advancements in development that could be achieved through the making of the game? Nope. Its money, how much profit can we make?
Don’t get me wrong money is needed, needed to be sustainable, needed to pay the great talent that is required to create the fantastic worlds I so enjoy. But does it really have to be the most important? Does it really have to cripple amazing ideas that would have made alot of money if they hadn’t been sidelined by greed?
Ask any gamer, what do you want from the games you play? I promise they will all say I want a good game!
You are probably wondering, whoa were is this all coming from?
Recently I read an article in a video game magazine that talked about the sad story about how a once powerful gaming company slowly and tragically died and the whole time I am reading this story I am literally screaming inside. What idiots! How could you let people that have no business running these companies literally run them into the ground? Last I knew for anyone else in the business you actually have to have experience that is relevant to what in the hell you are creating. You had to have intimate knowledge of all the facets of what makes your company continue to make money. The teams working the code have to have an intimate knowledge of how to code, the animators have to understand how textures and lighting will affect surroundings, the artists have to actually be artists and know how to draw an awe-inspiring character from their imagination, the game testers have to know how to play the game. So why is it ok that the heads of these companies, these CEO’s and presidents don’t know a damn thing about what is paying for, what is most assuredly a ridiculous salary that they do not deserve? Reading some numbers that a statistical analyst provided you with and deciding to create deadlines that are ridiculous to meet and therefore have to nerf what would have otherwise been a quite profitable game to then turnout a mediocre game is not going to inspire the masses.
If the first thought was to create a game that will inspire the masses, that will be the talk of the next E3, that will push the envelope of the current gen systems, then maybe we wouldn’t have so many crappy titles launch that don’t meet those aforementioned analysts targets. Last time I checked pizza and video games are different, sports equipment and video games are different, so why are theses the people that are making the decisions about video games?
Profits need to be made, the talent needs to be paid, money is required to make more games. These are all true, but what if we actually had people leading these companies with more of a vested interest than just money? What if these CEO’s and Presidents actually played video games, what if they had stayed up until 3am trying to beat the last boss of a game that was reaching the end of its development, what if they had felt tears sting there eyes when they witnessed one of the main characters having to shoot his wife, what if after a crappy meeting they unwound playing a quick round of a fighting game? I’ll tell you what would happen, the industry that we all love so much would be strong, sustainable, profitable, and looking forward to another 20 years.
And that my friends is a world I would love to live in!

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